Hope everyone is enjoying the new year. We at Robotic Potato are keeping pretty busy. We just released the “Stardust” update of Space Cats In Space! We’re looking for game testers, so if you’re interested download the build and leave a comment on our Reddit page! Speaking of Space Cats in Space – our game has been getting some love on several let’s play channels. We’re so grateful to able to collaborate with the following streamers: Nick Manning a.k.a. Call me Giant (@CallMeGIANTYT) Jupiter Hadley (@Jupiter_Hadley) Noel Morales, Renegade Computer Tech (@Htaed7_RCT) Aaron Classic Gamer (@AaronClasicGamr) Also … Continue reading Interviews, Let’s Plays, Cats, oh My!
As you may have been aware, Robotic Potato has ceased production on Kami Kami. We are moving onto our next project, Spacecats in Space! It’s a 2d spaceshooter about cats shooting dogs, in space! We’re currently in prepreprealpha stage, having started development on 4/20/2015. Figures. Continue reading Spacecats In Space!
Hey everyone! For today’s MTC we’ll be sharing two short questions with Kenny. Here we go! What programs do you use? I prefer Flash’s library system to anything else I’ve tried. Makes swapping out symbols super easy. Really, it’s just a super quick program and gives some instant results. For something like this, I don’t really need much more. Now I’m learning how to work a bit in Unity, which is pretty scary haha. Kami Kami is heavily inspired by Japanese ink paintings and focuses on origami transformations as a primary game mechanic. In what ways has Kami … Continue reading Meet The Crew! Kenny Talks Animation Programs and Style.
Hey there everyone! It is time for Meet The Crew, but we’re changing things up this time. Starting today, we’ll be spreading out our MTC interviews over the course of the week. For today, Animator Kenny shares his process! Check it out: Kenny: My process begins with a series of self-deprecating thoughts on how I have no idea what I’m doing, how everyone else is better than me, and why anybody would enjoy the tedious process of animating ever. I open up a can of garbanzo beans and sprinkle some lemon pepper on ’em and get to work. With my … Continue reading Meet The Crew!!!! Animator Kenny On His Process.
As you may have guessed, it is time for round two, with CEO and Programmer, Alex!!! Tell us a little bit about your process? I typically work in unity + visual studio for coding. Usually I start off with diagrams, comments, outlines and a documentation skeleton and then work up from there. I utilize in iterative coding process where I build testable fragments of code that work together in a cohesive unit. For writing I work the same way, I start with an outline in notepad and then flesh things out in a harder tool like Word, Articy or Powerpoint … Continue reading Meet The Crew! Alex talks Updates, Coding, Writing.
Wooooaaaaahh, Round one is through, now, it’s time for Meet The Crew, Round Two, so without any further ado, let’s get to… it. Tell us a little bit about your process? First I make a french press coffee. I carefully weigh out the beans, grind them on coarse, dump them into the carafe and add water to let the coffee bloom. after I hit the plunger I sit at my desk and start my work. 2. What programs do you use? All the environment art is done in adobe illustrator, I also work in unity when … Continue reading Meet The Crew, Round Two! Art Director, John, On Games, and A Proper Coffee.
Greetings! It’s time for Meet The Crew Wednesday Thursday!! This week we are happy to welcome our newest team member, Cole Verderber. Check it out! To start, tell us your name and position at Robotic Potato: Cole Verderber. Sound Designer. How did you get into Sound Design? Where did you learn? Why? A long, long time ago in the year 2009 I attended a school in Arizona for Audio Engineering. It was there that I learned the beginnings of sound design. Since my middle school years I had become infatuated with recording technology and making sounds after a friend accidentally … Continue reading Meet The Crew, Welcome, Sound Designer Cole Verderber!
What’s up everyone? We’ve got all sorts of stuff going on at Robotic Potato lately, including some major updates that are underway (like this site, for example). While we’re working on that, we’d love it if you guys would check out this amazing comic (or, “kamic”) drawn by our talented animator, Kenny Korb! It’s based loosely on the plot of our project, Kami Kami, but with plenty of Kenny’s personality and humor coming through. I hope you guys like it, because we seriously love it. Thanks Kenny! Continue reading Kami Kamic
Hey guys, here’s another quick screenshot of our demo Kami Kami. Right now, we’re hard at work in an all around Studio update phase, including cleaning up our website, putting together some new levels, refining the artwork, and playing with the mechanics. We hope to have more that to share with you soon, and hope you enjoy this screenshot in the meantime. Let us know what you think! Continue reading Updates updates updates!!!
Woah, what happened to Meet The Crew Wednesday? It got too busy, that’s what. So here’s a “limited edition” Meet The Crew Thursday for you instead: 1. To start, tell us your name and position at Robotic Potato: My name is Jasmin, I am the Character Artist at Robotic Potato. 2. How did you get into Character Art? Where did you learn? Why? I have been drawing my whole life. I have always had a passion for animation and comics and have taken art classes throughout my school years, and am still currently a student. I started my art degree … Continue reading Meet The Crew!!! Character Artist Jasmin, on Art, Games, and Harvest Moon.