In anticipation of Liberty City Anime Con this weekend we’ve introduced a bunch of bug fixes we found thanks to our testing during TheGameCon, GenCon and NYC Playcrafting’s Expo Night.
A lot of people were getting completely lost in the first level, so we added a navigational sensor onto your CAT 1 fighter. Just follow the green arrow and you’ll get where you need to go.
Of course, that doesn’t mean there won’t be hidden goodies to find.
Getting spawn camped is never fun. One of the issues we had was when people would repeatedly just get killed again and again when a tough enemy followed them back to the spawn point. Now with a brief period of invulnerability, it shouldn’t be as much of a problem.
It was getting tough to notice when you were hit. The screen shook a little and the shield made a sound, but people didn’t seem to be getting the hint. Now the screen will briefly flash red when you’re hit.
Join us at Liberty City Anime Con!
Be sure to try out our latest demo at the Liberty City Anime Convention this weekend (8/28-8/30) in White Plains, NY. We’ll be at the Good Night Games Indie Games booth in the dealer’s room!
As always, follow us on Twitter @robotic_potato and join our mailing list at http://spacecatsinspace.com !